// **********  mettre des ennemis dans les batiments **************
if (local serveur) then
	{
	if not(take_on) then
		{
			take_on = true;
//1er clique sur la map
			need_Take = true;
			publicvariable "need_Take";
			waitUntil {(go_Take)};
			go_Take = false;
			publicvariable "go_Take";
			grouptake = createGroup east;
			_general = "SoldierEB" createUnit [[pos_map_x,pos_map_y,pos_map_z],grouptake,"general = this", 0.6,"sergent"];
			sleep 1;
			Area = "HeliHempty" createVehicle [pos_map_x,pos_map_y,pos_map_z];
			_area =[Area,30,100,80,0] exec "scripts\VTS_Functions\TakeBuilding.sqs";
			take_on = false;
		};
	};